Call of Duty: World at War Game Servers
Call of Duty: World at War is a 2008 first-person shooter video game developed by Treyarch and published by Activision.
The narrative for the campaign mode focuses on the Pacific and Eastern Front theaters of World War II, involving the United States, Empire of Japan, Soviet Union, and Nazi Germany. It is told from the perspectives of Marine Raider Private C. Miller, US Navy Petty Officer Locke and Red Army soldier Private Dimitri Petrenko, and is based on several historical battles. The multiplayer component of the game contains various game modes and a leveling system that allows the player to unlock additional weapons and rewards as they progress, similar to Call of Duty 4 and repeated in many following Call of Duty entries. Vehicles, in the form of tanks, that players can control appear on certain multiplayer maps. The game also contains downloadable content called “map packs”, which can be purchased online. A new feature to the series was the addition of a cooperative mode, which supports up to two players locally and four players online, as well as the introduction of the Zombies mode.
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Our Call Of Duty: World at War hosting servers place an emphasis on performance, intended for video game designers and hosting platform hosts.
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The anti-DDoS solution, which is included with all our game servers, is the most effective and complete solution on the market. The anti-DDoS solution prevents your game server from being inaccessible. Unlike older servers, this is adapted to UDP flows (used for video, audio and video games) thanks to a check of incoming and outgoing flows.
In addition, specific profiles for games can be installed to further enhance protection. In case of a (DDoS) attack, your Call Of Duty: World at War hosting players will not notice anything!
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